Commercial Printing Processes
An intermediate course in commercial printing processes including screen printing and offset lithography. Hands-on class will focus on electronic pre-press and printing methods used in commercial printing.
An intermediate course in commercial printing processes including screen printing and offset lithography. Hands-on class will focus on electronic pre-press and printing methods used in commercial printing.
Introduction to techniques and strategies for visual storytelling. Visual language and syntax for narrative, non-linear, alternative and experimental storytelling methodologies will be explored. Story structure, character development, style, premise, genre, and format (commercial ad, interstitial, PSA, short, feature, music video, Web, games, etc.) will be discussed.
Foundation course that introduces computer systems and applications as they relate to motion graphics in digital media. Class will present a project-based overview of animation processes and digital video creation.
Foundation course that introduces computer systems and applications as they relate to motion graphics in digital media. Class will present a project-based overview of animation processes and digital video creation.
Foundation course that introduces computer graphics applications for the development of content for visual media. Class will present a project-based overview of vector-drawing and pixel editing content creation software.
Foundational course that introduces the many career opportunities available in graphic arts and media technologies. Creativity, methodologies, technologies, production workflows and distribution of media relevant to print, web/user interface and motion graphics will be discussed and hands-on projects will introduce skills required for GAMT degrees and certificates.
Foundational course that introduces the many career opportunities available in graphic arts and media technologies. Creativity, methodologies, technologies, production workflows and distribution of media relevant to print, web/user interface and motion graphics will be discussed and hands-on projects will introduce skills required for GAMT degrees and certificates.
A lecture- and laboratory-based course examining the history of the Earth system, including major events in plate tectonics, changes in the climate, and the evolution of the biosphere. Emphasis is placed using the tools of stratigraphy, geologic dating, and paleontology to interpret the physical and paleobiologic history of the Earth. The course consists of 3 hours of lecture and 3 hours of lab per week. A full-day field study is required.
A lecture- and laboratory-based course covering fundamental geologic concepts of plate tectonics, formation of rocks and minerals, earth forces that cause earthquakes and volcanoes, and the significance of geologic time in effecting changes in the distribution of continents and oceans. The laboratory experience reinforces and applies concepts discussed during lecture, including effective use of topographic and geologic maps, identification of common rocks and minerals, and three-dimensional interpretation of rock structures, such as folds and faults. The course consists of three hours lecture, three hours lab per week, and one full-day mandatory field activity.
This course will emphasize the geology of earth's natural hazards including earthquakes, volcanoes, tsunamis, landslides, global warming and ozone depletion. Students will learn how geologic processes can directly affect people, property and human made structures. Procedures to mitigate such hazards will be explored. In addition to earth's natural hazards, some other important concepts to be addressed include population growth pressures on natural resources, uniformitarianism and geology as a foundation to understanding our environment. Course entails three hours of lecture per week and four 3-5 hour mandatory laboratory exercises per semester.